- Week 1: Start Your Engines
- Premium Unleaded
- Description: Win rounds in {s:location}.
- Description: Win rounds in Broken Fang Premier.
- Mode: Competitive
- Reward: ★
- Location: Broken Fang Premier
- Raw Object
- name: placeholder_1098
- gamemode: competitive
- map: lobby_mapveto
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1098_var_desc
- loc_huddescription: #quest_1098_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1098
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Manual Transmission
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Engage.
- Mode: Competitive
- Reward: ★
- Location: Engage
- Raw Object
- name: placeholder_1032
- gamemode: competitive
- map: de_engage
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1032_var_desc
- loc_huddescription: #quest_1032_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1032
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Mass Production
- Description: Get {s:kills} kills in Guardian: {s:location}.
- Description: Get 25 kills in Guardian: Engage.
- Mode: Guardian
- Reward: ★★
- Location: Engage
- Raw Object
- name: placeholder_1033
- gamemode: cooperative
- mapgroup: mg_de_engage
- map: de_engage
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1033_var_desc
- server_exec: execwithwhitelist guardian_op10_engage_a.cfg */maps
- loc_huddescription: #quest_1033_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1033
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Under The Hood
- Description: The Phoenix have been spotted! Find out what they are planning.
- Description: The Phoenix have been spotted! Find out what they are planning.
- Mode: Co-op Strike
- Reward: ★★
- Location: Autumn Harvest
- Raw Object
- name: placeholder_1034
- gamemode: coopmission
- mapgroup: mg_coop_autumn
- map: coop_autumn
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1034_var_desc
- loc_huddescription: #quest_1034_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1034
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- target: #emptystring
- Warming Up
- Description: Get AK47, M4A4, or M4A1-S kills in {s:gamemode}: {s:location}.
- Description: Get AK47, M4A4, or M4A1-S kills in Casual: Ancient.
- Mode: Casual
- Reward: ★
- Location: Ancient
- Raw Object
- name: placeholder_1035
- gamemode: casual
- map: de_ancient
- points: 25,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && ( %weapon_ak47% || %weapon_m4a1% || %weapon_m4a1_silencer% )
- loc_description: #quest_1035_var_desc
- loc_huddescription: #quest_1035_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1035
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Clutch Control
- Description: Win rounds in {s:location}.
- Description: Win rounds in Retakes.
- Mode: Casual
- Reward: ★
- Location: Retakes
- Raw Object
- name: placeholder_1036
- gamemode: casual
- mapgroup: mg_skirmish_retakes
- points: 10,7,3
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1036_var_desc
- loc_huddescription: #quest_1036_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1036
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Ice & Snow, Take It Slow
- Description: Get kills in {s:gamemode}: {s:location}.
- Description: Get kills in Danger Zone: Frostbite.
- Mode: Danger Zone
- Reward: ★
- Location: Frostbite
- Raw Object
- name: placeholder_1037
- gamemode: survival
- map: dz_frostbite
- points: 6,4,2
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human%
- loc_description: #quest_1037_var_desc
- loc_huddescription: #quest_1037_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1037
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 2: Moon Shot
- The Right Stuff
- Description: Earn MVPs in {s:location}.
- Description: Earn MVPs in Broken Fang Premier.
- Mode: Competitive
- Reward: ★
- Location: Broken Fang Premier
- Raw Object
- name: placeholder_1099
- gamemode: competitive
- map: lobby_mapveto
- points: 9,6,3
- quest_icon: test
- operational_points: 1
- expression: %act_round_mvp%
- loc_description: #quest_1099_var_desc
- loc_huddescription: #quest_1099_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1099
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_round_mvp
- action: #quest_action_singular_act_round_mvp
- target: #emptystring
- One Small Step
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Apollo.
- Mode: Competitive
- Reward: ★
- Location: Apollo
- Raw Object
- name: placeholder_1038
- gamemode: competitive
- map: cs_apollo
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1038_var_desc
- loc_huddescription: #quest_1038_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1038
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Houston We Have A Problem
- Description: Get kills with all {s:kills} pistols in Guardian: {s:location}.
- Description: Get kills with all 10 pistols in Guardian: Apollo.
- Mode: Guardian
- Reward: ★★
- Location: Apollo
- Raw Object
- name: placeholder_1039
- gamemode: cooperative
- mapgroup: mg_cs_apollo
- map: cs_apollo
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1039_var_desc
- server_exec: execwithwhitelist guardian_op10_apollo.cfg */maps
- loc_huddescription: #quest_1039_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1039
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_unique_pistol
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Low Earth Orbit
- Description: Get {s:weapon} kills in {s:location}.
- Description: Get pistol kills in Retakes.
- Mode: Casual
- Reward: ★
- Location: Retakes
- Raw Object
- name: placeholder_1040
- gamemode: casual
- mapgroup: mg_skirmish_retakes
- points: 15,8,3
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %weapon_secondary%
- loc_description: #quest_1040_var_desc
- loc_huddescription: #quest_1040_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1040
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- The Deagle Has Landed
- Description: Get {s:weapon} kills in {s:gamemode}: {s:location}.
- Description: Get Desert Eagle kills in Casual: Hostage Group.
- Mode: Casual
- Reward: ★
- Location: Hostage Group
- Raw Object
- name: placeholder_1041
- gamemode: casual
- mapgroup: mg_hostage
- points: 18,9,4
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %weapon_deagle%
- loc_description: #quest_1041_var_desc
- loc_huddescription: #quest_1041_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1041
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 3: Rangefinder
- Dangerous At Any Range
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Ancient.
- Mode: Competitive
- Reward: ★
- Location: Ancient
- Raw Object
- name: placeholder_1042
- gamemode: competitive
- map: de_ancient
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1042_var_desc
- loc_huddescription: #quest_1042_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1042
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Through The Looking Glass
- Description: Get {s:kills} kills with {s:weapon} in Guardian: {s:location}.
- Description: Get 20 kills with any sniper rifle in Guardian: Train.
- Mode: Guardian
- Reward: ★★
- Location: Train
- Raw Object
- name: placeholder_1043
- gamemode: cooperative
- mapgroup: mg_de_train
- map: de_train
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1043_var_desc
- server_exec: execwithwhitelist guardian_op10_train_b.cfg */maps
- loc_huddescription: #quest_1043_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1043
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_sniperrifle
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Keep Your Distance
- Description: Get kills at a range of at least 15 meters in {s:gamemode}: {s:location}.
- Description: Get kills at a range of at least 15 meters in Deathmatch: Defusal Group Delta.
- Mode: Deathmatch
- Reward: ★
- Location: Defusal Group Delta
- Raw Object
- name: placeholder_1044
- gamemode: deathmatch
- mapgroup: mg_casualdelta
- points: 40,20,10
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && (%cond_victim_distance% >= 15)
- loc_description: #quest_1044_var_desc
- loc_huddescription: #quest_1044_hud_var_desc
- show_victim_distance: 1
- loc_name: #op10_quest_name_1044
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Scope The Competition
- Description: Get kills with any sniper rifle in {s:location}.
- Description: Get kills with any sniper rifle in Arms Race.
- Mode: Arms Race
- Reward: ★
- Location: Arms Race
- Raw Object
- name: placeholder_1045
- gamemode: gungameprogressive
- mapgroup: mg_skirmish_armsrace
- points: 10,6,3
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && (%weapon_ssg08% || %weapon_awp% || %weapon_scar20% || %weapon_g3sg1%)
- loc_description: #quest_1045_var_desc
- loc_huddescription: #quest_1045_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1045
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 4: Full-Time Job
- Get A Head Start
- Description: Get headshot kills in {s:gamemode}: {s:location}.
- Description: Get headshot kills in Wingman: Inferno.
- Mode: Wingman
- Reward: ★
- Location: Inferno
- Raw Object
- name: placeholder_1046
- gamemode: scrimcomp2v2
- map: de_inferno
- points: 12,8,4
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %cond_damage_headshot%
- loc_description: #quest_1046_var_desc
- loc_huddescription: #quest_1046_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1046
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Spend It All In One Place
- Description: Get {s:kills} kills with the {s:weapon} in Guardian: {s:location}.
- Description: Get 20 kills with the M249 in Guardian: Inferno.
- Mode: Guardian
- Reward: ★★
- Location: Inferno
- Raw Object
- name: placeholder_1047
- gamemode: cooperative
- mapgroup: mg_de_inferno
- map: de_inferno
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1047_var_desc
- server_exec: execwithwhitelist guardian_op10_inferno_a.cfg */maps
- loc_huddescription: #quest_1047_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1047
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #SFUI_WPNHUD_M249
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_heavy
- target: #emptystring
- Short Term Investment
- Description: Deal grenade damage in {s:location}.
- Description: Deal grenade damage in Retakes.
- Mode: Casual
- Reward: ★
- Location: Retakes
- Raw Object
- name: placeholder_1048
- gamemode: casual
- mapgroup: mg_skirmish_retakes
- points: 150,100,50
- quest_icon: test
- operational_points: 1
- expression: %weapon_grenade% ? %act_damage% : 0
- loc_description: #quest_1048_var_desc
- loc_huddescription: #quest_1048_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1048
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_damage
- action: #quest_action_singular_act_damage
- target: #emptystring
- Cash Rules Everything Around Me
- Description: Earn money in {s:gamemode}: {s:location}.
- Description: Earn money in Casual: Defusal Group Delta.
- Mode: Casual
- Reward: ★
- Location: Defusal Group Delta
- Raw Object
- name: placeholder_1049
- gamemode: casual
- mapgroup: mg_casualdelta
- points: 100000,50000,25000
- quest_icon: test
- operational_points: 1
- expression: %act_income%
- loc_description: #quest_1049_var_desc
- loc_huddescription: #quest_1049_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1049
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_income
- action: #quest_action_singular_act_income
- target: #emptystring
- Week 5: Sleight Of Hand
- Cups And Balls
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Mirage.
- Mode: Competitive
- Reward: ★
- Location: Mirage
- Raw Object
- name: placeholder_1050
- gamemode: competitive
- map: de_mirage
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1050_var_desc
- loc_huddescription: #quest_1050_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1050
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Smoke Show
- Description: Get {s:kills} kills in Guardian: {s:location}.
- Description: Get 25 kills in Guardian: Mirage.
- Mode: Guardian
- Reward: ★★
- Location: Mirage
- Raw Object
- name: placeholder_1051
- gamemode: cooperative
- mapgroup: mg_de_mirage
- map: de_mirage
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1051_var_desc
- server_exec: execwithwhitelist guardian_op10_mirage_a.cfg */maps
- loc_huddescription: #quest_1051_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1051
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Pickpocket
- Description: Select an enemy card in {s:location}.
- Description: Select an enemy card in Retakes.
- Mode: Casual
- Reward: ★
- Location: Retakes
- Raw Object
- name: placeholder_1052
- gamemode: casual
- mapgroup: mg_skirmish_retakes
- points: 5,3,1
- quest_icon: test
- operational_points: 1
- expression: %act_retakes_picked_enemy_card%
- loc_description: #quest_1052_var_desc
- loc_huddescription: #quest_1052_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1052
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_retakes_picked_enemy_card
- action: #quest_action_singular_act_retakes_picked_enemy_card
- target: #emptystring
- Keep Your Secrets
- Description: Detonate smoke grenades at specific locations in {s:gamemode}: {s:location}.
- Description: Detonate smoke grenades at specific locations in Casual: Nuke.
- Mode: Casual
- Reward: ★
- Location: Nuke
- Raw Object
- name: placeholder_1053
- gamemode: casual
- map: de_nuke
- points: 15,10,5
- quest_icon: test
- operational_points: 1
- expression: %act_detonate_smokegrenade% && ( ( ( %victim_location_Mini% || %victim_location_Garage% ) && %cond_player_terrorist% ) || ( %cond_player_ct% && ( %victim_location_Hut% || %victim_location_Control% ) ) )
- loc_description: #quest_1053_var_desc
- loc_huddescription: #quest_1053_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1053
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_detonate_smokegrenade
- action: #quest_action_singular_act_detonate_smokegrenade
- target: #emptystring
- Week 6: World Tour
- Rock Is Dead
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Wingman: Vertigo.
- Mode: Wingman
- Reward: ★
- Location: Vertigo
- Raw Object
- name: placeholder_1054
- gamemode: scrimcomp2v2
- map: de_vertigo
- points: 12,8,4
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1054_var_desc
- loc_huddescription: #quest_1054_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1054
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Don't Let Me Down
- Description: Get {s:kills} kills with Terrorist weapons in Guardian: {s:location}.
- Description: Get 20 kills with Terrorist weapons in Guardian: Vertigo.
- Mode: Guardian
- Reward: ★★
- Location: Vertigo
- Raw Object
- name: placeholder_1055
- gamemode: cooperative
- mapgroup: mg_de_vertigo
- map: de_vertigo
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1055_var_desc
- server_exec: execwithwhitelist guardian_op10_vertigo_b.cfg */maps
- loc_huddescription: #quest_1055_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1055
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Backstage Pass
- Description: Get kills from Tunnel or Palace in {s:gamemode}: {s:location}.
- Description: Get kills from Tunnel or Palace in Deathmatch: Mirage.
- Mode: Deathmatch
- Reward: ★
- Location: Mirage
- Raw Object
- name: placeholder_1056
- gamemode: deathmatch
- map: de_mirage
- points: 40,20,10
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && ( %player_location_Tunnel% ||%player_location_TunnelStairs% || %player_location_PalaceInterior% || %player_location_Scaffolding% )
- loc_description: #quest_1056_var_desc
- loc_huddescription: #quest_1056_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1056
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Home Sweet Home
- Description: Get kills in {s:location}.
- Description: Get kills in Demolition.
- Mode: Demolition
- Reward: ★
- Location: Demolition
- Raw Object
- name: placeholder_1057
- gamemode: gungametrbomb
- mapgroup: mg_skirmish_demolition
- points: 30,20,10
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human%
- loc_description: #quest_1057_var_desc
- loc_huddescription: #quest_1057_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1057
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 7: Improvise
- No Plan Survives First Contact
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Nuke.
- Mode: Competitive
- Reward: ★
- Location: Nuke
- Raw Object
- name: placeholder_1058
- gamemode: competitive
- map: de_nuke
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1058_var_desc
- loc_huddescription: #quest_1058_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1058
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- When In Doubt, Use More Bullets
- Description: Get {s:kills} SMG kills in Guardian: {s:location}.
- Description: Get 20 SMG kills in Guardian: Nuke.
- Mode: Guardian
- Reward: ★★
- Location: Nuke
- Raw Object
- name: placeholder_1059
- gamemode: cooperative
- mapgroup: mg_de_nuke
- map: de_nuke
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1059_var_desc
- server_exec: execwithwhitelist guardian_op10_nuke_b.cfg */maps
- loc_huddescription: #quest_1059_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1059
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Keep Your Friends Close...
- Description: Get SMG kills in {s:gamemode}: {s:location}.
- Description: Get SMG kills in Deathmatch: Defusal Group Delta.
- Mode: Deathmatch
- Reward: ★
- Location: Defusal Group Delta
- Raw Object
- name: placeholder_1060
- gamemode: deathmatch
- mapgroup: mg_casualdelta
- points: 60,40,20
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %weapon_smg%
- loc_description: #quest_1060_var_desc
- loc_huddescription: #quest_1060_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1060
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- ...And Your Enemies Closer
- Description: Get SMG kills in {s:location}.
- Description: Get SMG kills in Arms Race.
- Mode: Arms Race
- Reward: ★
- Location: Arms Race
- Raw Object
- name: placeholder_1061
- gamemode: gungameprogressive
- mapgroup: mg_skirmish_armsrace
- points: 12,8,4
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %weapon_smg%
- loc_description: #quest_1061_var_desc
- loc_huddescription: #quest_1061_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1061
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 8: Welcome To The Jungle
- Thunder In Paradise
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Dust II.
- Mode: Competitive
- Reward: ★
- Location: Dust II
- Raw Object
- name: placeholder_1062
- gamemode: competitive
- map: de_dust2
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1062_var_desc
- loc_huddescription: #quest_1062_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1062
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- If It Bleeds, We Can Kill It
- Description: Get {s:kills} Shotgun kills in Guardian: {s:location}.
- Description: Get 20 Shotgun kills in Guardian: Ancient.
- Mode: Guardian
- Reward: ★★
- Location: Ancient
- Raw Object
- name: placeholder_1063
- gamemode: cooperative
- mapgroup: mg_de_ancient
- map: de_ancient
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1063_var_desc
- server_exec: execwithwhitelist guardian_op10_ancient_a.cfg */maps
- loc_huddescription: #quest_1063_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1063
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- You're The Best Around
- Description: Select an MVP card in {s:location}.
- Description: Select an MVP card in Retakes.
- Mode: Casual
- Reward: ★
- Location: Retakes
- Raw Object
- name: placeholder_1064
- gamemode: casual
- mapgroup: mg_skirmish_retakes
- points: 5,3,1
- quest_icon: test
- operational_points: 1
- expression: %act_retakes_picked_mvp_card%
- loc_description: #quest_1064_var_desc
- loc_huddescription: #quest_1064_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1064
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_retakes_picked_mvp_card
- action: #quest_action_singular_act_retakes_picked_mvp_card
- target: #emptystring
- Going Commando
- Description: Apply Graffiti at specific locations in {s:gamemode}: {s:location}.
- Description: Apply Graffiti at specific locations in Casual: Ancient.
- Mode: Casual
- Reward: ★
- Location: Ancient
- Raw Object
- name: placeholder_1065
- gamemode: casual
- map: de_ancient
- points: 10,7,3
- quest_icon: test
- operational_points: 1
- expression: %act_apply_graffiti% && ( ( %player_location_Middle% && %cond_player_terrorist% ) || ( ( %player_location_TSideUpper% || %player_location_Outside% ) && %cond_player_ct% ) )
- loc_description: #quest_1065_var_desc
- loc_huddescription: #quest_1065_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1065
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_apply_graffiti
- action: #quest_action_singular_act_apply_graffiti
- target: #emptystring
- Week 9: Keep Your Eyes Open
- All Warfare Is Based On Deception
- Description: Win rounds in {s:location}.
- Description: Win rounds in Broken Fang Premier.
- Mode: Competitive
- Reward: ★
- Location: Broken Fang Premier
- Raw Object
- name: placeholder_1100
- gamemode: competitive
- map: lobby_mapveto
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1100_var_desc
- loc_huddescription: #quest_1100_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1100
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Search And Destroy
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Ancient.
- Mode: Competitive
- Reward: ★
- Location: Ancient
- Raw Object
- name: placeholder_1066
- gamemode: competitive
- map: de_ancient
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1066_var_desc
- loc_huddescription: #quest_1066_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1066
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Evade Detection
- Description: Get {s:kills} headshot kills with the AUG in Guardian: {s:location}.
- Description: Get 20 headshot kills with the AUG in Guardian: Overpass.
- Mode: Guardian
- Reward: ★★
- Location: Overpass
- Raw Object
- name: placeholder_1067
- gamemode: cooperative
- mapgroup: mg_de_overpass
- map: de_overpass
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1067_var_desc
- server_exec: execwithwhitelist guardian_op10_overpass_a.cfg */maps
- loc_huddescription: #quest_1067_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1067
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Never Saw It Coming
- Description: Blind an enemy with a flashbang in {s:location}.
- Description: Blind an enemy with a flashbang in Retakes.
- Mode: Casual
- Reward: ★
- Location: Retakes
- Raw Object
- name: placeholder_1068
- gamemode: casual
- mapgroup: mg_skirmish_retakes
- points: 7,3,1
- quest_icon: test
- operational_points: 1
- expression: %act_flashbang_enemy%
- loc_description: #quest_1068_var_desc
- loc_huddescription: #quest_1068_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1068
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_flashbang_enemy
- action: #quest_action_singular_act_flashbang_enemy
- target: #emptystring
- Deface Off
- Description: Apply Graffiti at specific locations in {s:gamemode}: {s:location}.
- Description: Apply Graffiti at specific locations in Casual: Dust II.
- Mode: Casual
- Reward: ★
- Location: Dust II
- Raw Object
- name: placeholder_1069
- gamemode: casual
- mapgroup: mg_dust247
- points: 10,7,3
- quest_icon: test
- operational_points: 1
- expression: %act_apply_graffiti% && ( ( ( %player_location_Catwalk% || %player_location_UpperTunnel% ) && %cond_player_terrorist% ) || ( ( %player_location_LowerTunnel% || %player_location_ShortStairs% ) && %cond_player_ct% ) )
- loc_description: #quest_1069_var_desc
- loc_huddescription: #quest_1069_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1069
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_apply_graffiti
- action: #quest_action_singular_act_apply_graffiti
- target: #emptystring
- Week 10: Near Sighted
- Focus
- Description: Win rounds in {s:location}.
- Description: Win rounds in Broken Fang Premier.
- Mode: Competitive
- Reward: ★
- Location: Broken Fang Premier
- Raw Object
- name: placeholder_1101
- gamemode: competitive
- map: lobby_mapveto
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1101_var_desc
- loc_huddescription: #quest_1101_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1101
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Under Pressure
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Wingman: Shortdust.
- Mode: Wingman
- Reward: ★
- Location: Shortdust
- Raw Object
- name: placeholder_1070
- gamemode: scrimcomp2v2
- map: de_shortdust
- points: 12,8,4
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1070_var_desc
- loc_huddescription: #quest_1070_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1070
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Keep Them Coming
- Description: Get {s:kills} kills at a range closer than 10 meters in Guardian: {s:location}.
- Description: Get 20 kills at a range closer than 10 meters in Guardian: Dust II.
- Mode: Guardian
- Reward: ★★
- Location: Dust II
- Raw Object
- name: placeholder_1071
- gamemode: cooperative
- mapgroup: mg_de_dust2
- map: de_dust2
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1071_var_desc
- server_exec: execwithwhitelist guardian_op10_dust2_b.cfg */maps
- loc_huddescription: #quest_1071_hud_var_desc
- show_victim_distance: 1
- loc_name: #op10_quest_name_1071
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Eye Of The Storm
- Description: Get kills at a range closer than 10 meters in {s:gamemode}: {s:location}.
- Description: Get kills at a range closer than 10 meters in Deathmatch: Dust II.
- Mode: Deathmatch
- Reward: ★
- Location: Dust II
- Raw Object
- name: placeholder_1072
- gamemode: deathmatch
- mapgroup: mg_dust247
- points: 40,20,10
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && (%cond_victim_distance% <= 10)
- loc_description: #quest_1072_var_desc
- loc_huddescription: #quest_1072_hud_var_desc
- show_victim_distance: 1
- loc_name: #op10_quest_name_1072
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Strike Early And Strike Often
- Description: Get kills in {s:location}.
- Description: Get kills in Demolition.
- Mode: Demolition
- Reward: ★
- Location: Demolition
- Raw Object
- name: placeholder_1073
- gamemode: gungametrbomb
- mapgroup: mg_skirmish_demolition
- points: 30,20,10
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human%
- loc_description: #quest_1073_var_desc
- loc_huddescription: #quest_1073_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1073
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 11: One Track Mind
- Keep On Track
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Train.
- Mode: Competitive
- Reward: ★
- Location: Train
- Raw Object
- name: placeholder_1074
- gamemode: competitive
- map: de_train
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1074_var_desc
- loc_huddescription: #quest_1074_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1074
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- The Inside Track
- Description: Get {s:kills} kills in Guardian: {s:location}.
- Description: Get 25 kills in Guardian: Train.
- Mode: Guardian
- Reward: ★★
- Location: Train
- Raw Object
- name: placeholder_1075
- gamemode: cooperative
- mapgroup: mg_de_train
- map: de_train
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1075_var_desc
- server_exec: execwithwhitelist guardian_op10_train_a.cfg */maps
- loc_huddescription: #quest_1075_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1075
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_heavy
- target: #emptystring
- Tracking Your Location
- Description: Get headshot kills in {s:gamemode}: {s:location}.
- Description: Get headshot kills in Deathmatch: Train.
- Mode: Deathmatch
- Reward: ★
- Location: Train
- Raw Object
- name: placeholder_1076
- gamemode: deathmatch
- map: de_train
- points: 40,20,10
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %cond_damage_headshot%
- loc_description: #quest_1076_var_desc
- loc_huddescription: #quest_1076_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1076
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Wrong Side Of The Tracks
- Description: Get Heavy weapon kills in {s:gamemode}: {s:location}.
- Description: Get Heavy weapon kills in Casual: Defusal Group Delta.
- Mode: Casual
- Reward: ★
- Location: Defusal Group Delta
- Raw Object
- name: placeholder_1077
- gamemode: casual
- mapgroup: mg_casualdelta
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %weapon_heavy%
- loc_description: #quest_1077_var_desc
- loc_huddescription: #quest_1077_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1077
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 12: Delirium
- Expecting A Different Result
- Description: Win rounds in {s:location}.
- Description: Win rounds in Broken Fang Premier.
- Mode: Competitive
- Reward: ★
- Location: Broken Fang Premier
- Raw Object
- name: placeholder_1102
- gamemode: competitive
- map: lobby_mapveto
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1102_var_desc
- loc_huddescription: #quest_1102_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1102
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Melting Down
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Competitive: Cache.
- Mode: Competitive
- Reward: ★
- Location: Cache
- Raw Object
- name: placeholder_1078
- gamemode: competitive
- map: de_cache
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1078_var_desc
- loc_huddescription: #quest_1078_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1078
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Déjà Vu
- Description: Get {s:kills} SSG08 kills in Guardian: {s:location}.
- Description: Get 15 SSG08 kills in Guardian: Dust II.
- Mode: Guardian
- Reward: ★★
- Location: Dust II
- Raw Object
- name: placeholder_1079
- gamemode: cooperative
- mapgroup: mg_de_dust2
- map: de_dust2
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1079_var_desc
- server_exec: execwithwhitelist guardian_op10_dust2_a.cfg */maps
- loc_huddescription: #quest_1079_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1079
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- The Enemy Of My Enemy Is A Chicken
- Description: Get chicken kills in {s:gamemode}: {s:location}.
- Description: Get chicken kills in Deathmatch: Dust II.
- Mode: Deathmatch
- Reward: ★
- Location: Dust II
- Raw Object
- name: placeholder_1080
- gamemode: deathmatch
- mapgroup: mg_dust247
- points: 40,20,10
- quest_icon: test
- operational_points: 1
- expression: %act_kill_chicken%
- loc_description: #quest_1080_var_desc
- loc_huddescription: #quest_1080_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1080
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_chicken
- action: #quest_action_singular_act_kill_chicken
- target: #emptystring
- Fever Dream
- Description: Get kills in {s:location}.
- Description: Get kills in Flying Scoutsman.
- Mode: Casual
- Reward: ★
- Location: Flying Scoutsman
- Raw Object
- name: placeholder_1081
- gamemode: casual
- mapgroup: mg_skirmish_flyingscoutsman
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human%
- loc_description: #quest_1081_var_desc
- loc_huddescription: #quest_1081_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1081
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 13: Vertiglobals
- Living Life With Guardrails
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Wingman: Vertigo.
- Mode: Wingman
- Reward: ★
- Location: Vertigo
- Raw Object
- name: placeholder_1082
- gamemode: scrimcomp2v2
- map: de_vertigo
- points: 12,8,4
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1082_var_desc
- loc_huddescription: #quest_1082_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1082
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Sky High
- Description: Get {s:kills} MAG-7 kills in Guardian: {s:location}.
- Description: Get 15 MAG-7 kills in Guardian: Vertigo.
- Mode: Guardian
- Reward: ★★
- Location: Vertigo
- Raw Object
- name: placeholder_1083
- gamemode: cooperative
- mapgroup: mg_de_vertigo
- map: de_vertigo
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1083_var_desc
- server_exec: execwithwhitelist guardian_op10_vertigo_a.cfg */maps
- loc_huddescription: #quest_1083_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1083
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Who Needs Practice?
- Description: Get kills in {s:location}.
- Description: Get kills in Retakes.
- Mode: Casual
- Reward: ★
- Location: Retakes
- Raw Object
- name: placeholder_1084
- gamemode: casual
- mapgroup: mg_skirmish_retakes
- points: 20,15,7
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human%
- loc_description: #quest_1084_var_desc
- loc_huddescription: #quest_1084_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1084
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Stress Testing
- Description: Deal grenade damage in {s:gamemode}: {s:location}.
- Description: Deal grenade damage in Casual: Vertigo.
- Mode: Casual
- Reward: ★
- Location: Vertigo
- Raw Object
- name: placeholder_1085
- gamemode: casual
- map: de_vertigo
- points: 150,100,50
- quest_icon: test
- operational_points: 1
- expression: %weapon_grenade% ? %act_damage% : 0
- loc_description: #quest_1085_var_desc
- loc_huddescription: #quest_1085_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1085
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_damage
- action: #quest_action_singular_act_damage
- target: #emptystring
- Week 14: Turf War
- Expanding Influence
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Wingman: Guard.
- Mode: Wingman
- Reward: ★
- Location: Guard
- Raw Object
- name: placeholder_1086
- gamemode: scrimcomp2v2
- map: de_guard
- points: 12,8,4
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1086_var_desc
- loc_huddescription: #quest_1086_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1086
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Hornet's Nest
- Description: Get {s:kills} kills with enemy weapons in Guardian: {s:location}.
- Description: Get 20 kills with enemy weapons in Guardian: Mirage.
- Mode: Guardian
- Reward: ★★
- Location: Mirage
- Raw Object
- name: placeholder_1087
- gamemode: cooperative
- mapgroup: mg_de_mirage
- map: de_mirage
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1087_var_desc
- server_exec: execwithwhitelist guardian_op10_mirage_b.cfg */maps
- loc_huddescription: #quest_1087_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1087
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Deadlock
- Description: Get kills from specific locations in {s:gamemode}: {s:location}.
- Description: Get kills from specific locations in Deathmatch: Dust II.
- Mode: Deathmatch
- Reward: ★
- Location: Dust II
- Raw Object
- name: placeholder_1088
- gamemode: deathmatch
- mapgroup: mg_dust247
- points: 40,20,15
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && ( (%cond_player_ct% && (%player_location_BombsiteA% || %player_location_ARamp% || %player_location_Ramp% || %player_location_ExtendedA% || %player_location_UnderA% || %player_location_BombsiteB% || %player_location_BDoors% || %player_location_Hole% ) ) || (%cond_victim_ct% && (%victim_location_BombsiteA% || %victim_location_ARamp% || %victim_location_Ramp% || %victim_location_ExtendedA% || %victim_location_UnderA% || %victim_location_BombsiteB% || %victim_location_BDoors% || %victim_location_Hole% ) ) )
- loc_description: #quest_1088_var_desc
- loc_huddescription: #quest_1088_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1088
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Territorial Dispute
- Description: Get scoped kills in {s:gamemode}: {s:location}.
- Description: Get scoped kills in Casual: Defusal Group Sigma.
- Mode: Casual
- Reward: ★
- Location: Defusal Group Sigma
- Raw Object
- name: placeholder_1089
- gamemode: casual
- mapgroup: mg_casualsigma
- points: 15,10,5
- quest_icon: test
- operational_points: 1
- expression: %act_kill_human% && %cond_player_zoomed%
- loc_description: #quest_1089_var_desc
- loc_huddescription: #quest_1089_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1089
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_kill_human
- action: #quest_action_singular_act_kill_human
- target: #emptystring
- Week 15: Spare No Expense
- Executive Decision
- Description: Win rounds in {s:gamemode}: {s:location}.
- Description: Win rounds in Wingman: Elysion.
- Mode: Wingman
- Reward: ★
- Location: Elysion
- Raw Object
- name: placeholder_1090
- gamemode: scrimcomp2v2
- map: de_elysion
- points: 12,8,4
- quest_icon: test
- operational_points: 1
- expression: %act_win_round%
- loc_description: #quest_1090_var_desc
- loc_huddescription: #quest_1090_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1090
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_round
- action: #quest_action_singular_act_win_round
- target: #emptystring
- Lock It Down
- Description: Get {s:kills} kills in Guardian: {s:location}.
- Description: Get 25 kills in Guardian: Engage.
- Mode: Guardian
- Reward: ★★
- Location: Engage
- Raw Object
- name: placeholder_1091
- gamemode: cooperative
- mapgroup: mg_de_engage
- map: de_engage
- points: 1
- quest_icon: test
- operational_points: 2
- expression: %act_win_match%
- loc_description: #quest_1091_var_desc
- server_exec: execwithwhitelist guardian_op10_engage_b.cfg */maps
- loc_huddescription: #quest_1091_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1091
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_win_match
- action: #quest_action_singular_act_win_match
- weapon: #quest_weapon_any_weapon
- team: #quest_team_ct
- killtype: #quest_killtype_normal
- extradetails: #quest_guardian_empty
- presence: #quest_presence_empty
- target: #emptystring
- Equal Share
- Description: Score points with the bonus weapon in {s:gamemode}: {s:location}.
- Description: Score points with the bonus weapon in Deathmatch: Defusal Group Sigma.
- Mode: Deathmatch
- Reward: ★
- Location: Defusal Group Sigma
- Raw Object
- name: placeholder_1092
- gamemode: deathmatch
- mapgroup: mg_casualsigma
- points: 600,300,150
- quest_icon: test
- operational_points: 1
- expression: %act_dm_bonus_points%
- loc_description: #quest_1092_var_desc
- loc_huddescription: #quest_1092_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1092
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_dm_bonus_points
- action: #quest_action_singular_act_dm_bonus_points
- target: #emptystring
- Finders Keepers
- Description: Spend money in {s:gamemode}.
- Description: Spend money in Danger Zone.
- Mode: Danger Zone
- Reward: ★
- Raw Object
- name: placeholder_1093
- gamemode: survival
- points: 7500,5000,2500
- quest_icon: test
- operational_points: 1
- expression: %act_spend%
- loc_description: #quest_1093_var_desc
- loc_huddescription: #quest_1093_hud_var_desc
- show_victim_distance: 0
- loc_name: #op10_quest_name_1093
- string_tokens
- commandverb: #quest_commandverb_default
- actions: #quest_action_plural_act_spend
- action: #quest_action_singular_act_spend
- target: #emptystring
- Week 16: Ancient Danger